At this point, I can only conclude that there is an actual, honest-to-God curse on those who attempt to adapt video games into films. It's not a shock that there have been a lot of bad video game movies - most of them are relatively low-budget flicks designed to take advantage of the brand name and nothing more - but Assassin's Creed, much like last year's Warcraft: The Beginning, had real potential. Director Justin Kurzel had previously worked with Michael Fassbender and Marion Cotillard on his very well thought of Macbeth, so seeing the three of them reunite for this felt like something of a statement, a declaration of intent - and yet somehow, Assassin's Creed has still ended up being an entirely terrible movie, one lacking even a single redeeming feature.
Based on the video game series of the same name, Assassin's Creed follows Callum Lynch, a death-row inmate who is the last descendant of 15th Century Spanish assassin Aguilar de Nerha. Following a fake execution, Callum is held against his will by the Abstergo Foundation and used as a test subject in a machine that allows people to tap into their "genetic memories" and relive the lives of their ancestors - something that the Abstergo Foundation hope will lead them to the Apple of Eden, an ancient artefact that would allow them to control free will and "cure violence".

